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A friendly place to discuss programming with snap!. I have a question regarding objects' attributes It is recommended that you start a new topic for things like this, seeing as this topic was about helping kingico1133 in particular with their game, not help making games in general.
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This is a list of the most useful tips in the snap Once i got to know it, and wanted to thank you, devs and forum users, for all of your work and participation Editor in case you don't know
This is a wiki post, you can edit this post, but
Rules for editing follow the above rules Editing this post without following the rules may have a risk of being reverted You all know about scratchblocks, it is a way to generate images of scratch scripts from text Currently scratchblocks is being used on the forum and the wiki
It does have some snap Support, but not a whole lot There are grey rings, variadic input arrows, and the list icon (although the forum hasn't gotten that update yet) [scratchblocks] (map ((join @addinput :
Lists are a very flexible, powerful data type
One of snap!’s ancestors, the famous lisp language, was even entirely based on list processing (hence its name) Many of snap!’s blocks take lists as input, and often report a list, too For a general discussion of how. Fellow scratcher here, i'm new to snap!, how can i share a project?
A demo video of my latest project The cocube is on it's mat On the screen there is a copy of the mat and a cocube sprite The mat contains black dots so the camera on the bottom of the cocube can always know where it is
What happens on the mat happens on the screen
But you can also drag and drop the sprite to move the cocube on the mat. The user will press space to fire a bullet sprite (not a clone) at the alien clones For some reason, when the bullet sprite gets to the alien clone, it goes straight through the alien clone and it the alien clone doesn't delete itself This is what i have right now that's not working.
Immediately felt in love with snap
